Hand-to-hand Weapons

Unarmed Base Damage Range Attacks/round # Resistance Cost Mal Era
Punch / Fist 50 1d3+db - 1 - - - - all
Headbutt 10 1D4+db - 1 - - - - all
Kick 25 1D6 - 1 - - - - all
Hand to Hand Weapons Base Damage Range Attacks/round # Resistance Cost Mal Era
Fencing Foil*, sharpened 20 1D6+1+db touch 1 - 10 4/25/100 - all
Sword Cane* 20 1D6+db touch 1 - 10 10/25/100 - all
Rapier / Heavy Epee* 10 1D6+1+db touch 1 - 15 6/20/150 - all
Cavalier Sabre 15 1D8+1+db touch 1 - 20 15/30/75 - all
Cavalry Lance* 10 1D8+1+1D6 touch 1 - 15 15/25/150 - all
Wood Axe 20 1D8+2+db touch 1 - 15 3/5/10 - all
Hatchet / Sickle 20 1D6+1+db touch 1 - 12 2/3/9 - all
Fighting Knife* (dirk, ect.) 25 1D4+2+db touch 1 - 15 1/2/15 - all
Butcher Knife* 25 1D6+db touch 1 - 23 1/2/7 - all
Small Knife* (switchblade, ect.) 25 1D4+db touch 1 - 9 .5/2/6 - all
Blackjack (cosh, life-preserver) 40 1D8+db touch 1 - 4 .6/2/15 - all
Large Club / Cricket Bat / Poker 25 1D8+db touch 1 - 20 1/3/35 - all
Small Club / Nightstick 25 1D6+db touch 1 - 15 1/3/35 - all
Garrote 15 strangle*** touch 1 - 1 .2/.5/3 - all
Bullwhip 05 1D3 or grapple 10 feet 1 - 4 2/5/50 - 1890s, 1920s
War Boomerang Throw% 1D8 see Throw 1/2 - 8 1/2/40 - rare
Thrown Rock Throw% 1D4 see Throw 1 - - - - all
Thrown Spear Throw% 1D8+1 See Throw 1/2 - 15 1/1/25 - rare
Quoit 25 1D6+1+1/2db Throw% 1 - 15 .05 - all
Burning Torch 10+cloth fire% 1D6 touch 1 - 15 .05 - all
Taser (dart)✝ 20 stun Dex in feet (max 14) 1 varies 8 400 95 present
Taser (contact) Fist / Punch% stun touch 1 varies 7 200 97 present
Mace* Dex x5 stun 2D10 mins 1/2 Dex in feet 1 25 squirts 4 10 00 present
Live Wire, 110-volt Charge Elec. Repair% 1D8 + stun touch 1 - 6, fuse box - - 1920s, present
Live Wire, 220-volt Charge Elec. Repair% 1D8 + stun touch 1 - 6, fuse box - - present
Chainsaw✝✝ 20% 2D8 touch 1 - 20 300 97 present
Hand Guns Base Damage Range Attacks/round # Resistance Cost Mal Era
Flintlock Pistol 20 1D6+6 10 yards 1/4 1 8 15/30/300 95 rare
.22 Short Auto 20 1D6+1 10 yards 3 6 6 25/190 00 20s/present
.25 Derringer 20 1D6 3 yards 1 1 5 4/12/55 00 1890s/1920s
.32 or 7.65mm Revolver 20 1D8 15 yards 3 6 10 6/15/200 00 all
.32 or 7.65 Automatic 20 1D8 15 yards 3 8 8 20/350 99 1920s/present
357 Magnum Revolver 20 1D8+1D4 20 yards 1 6 11 425 00 present
.38 or 9mm Revolver 20 1D10 15 yards 2 6 10 8/25/200 00 all
.38 Automatic 20 1D10 15 yards 2 6 8 30/375 99 1920s, present
Glock 17 9mm Auto 20 1D10 20 yards 3 17 8 500 98 present
Model P08 Luger 20 1D10 20 yards 3 17 8 500 98 present
.41 Revolver 20 1D10 15 yards 1 6 10 20 00 1890s
.44 Magnum Revolver 15 2D6+2 30 yards 1 6 12 475 00 present
.45 Revolver 20 1D10+2 15 yards 1 6 10 10/30/300 00 all
.45 Automatic 20 1D10+2 15 yards 1 7 8 40/375 00 1920, present
IMI Desert Eagle 20 2D6+2 30 yards 1 7 9 650 94 present
Assault Rifles Base Damage Range Attacks/round # Resistance Cost Mal Era
AK-47 or AKM 25 2D6+1 90 yards 2 or burst 30 12 200 00 present
AK-74 25 2D8 120 yards 2 or burst 30 12 1000 97 present
Barrett Model 82 25 2D10+4 210 yards 1 11 12 3000 96 present
FN FAL 25 2D6+3 110 yards 1 or burst 20 11 1500 97 present
Galil AR 25 2D6+3 110 yards 1 or burst 20 12 2000 98 present
M16A2 25 2D8 130 yards 1 or burst of 3 30 11 NA 97 present
Steyr AUG 25 2D6 120 yards 1 or burst 30 12 1100 99 present
Beretta M70/90 25 2D6 120 yards 1/3/burst 30 12 2800 99 present
Submachine Guns Base Damage Range Attacks/round # Resistance Cost Mal Era
Thompson 15 1D10+2 20 yards 1 or burst 20/30/50 8 NA/NA 96 1920s
Heckler & Koch MP5 15 1D10 45 yards 2 or burst 15/30 10 NA 97 present
Ingram MAC-11 15 1D8 20 yards 3 or burst 32 6 750 96 present
Skorpion SMG 15 1D8 20 yards 3 or burst 32 6 750 96 present
Uzi SMG 15 1D10 40 yards 2 or burst 32 8 1000 98 present
Machine Guns Base Damage Range Attacks/round # Resistance Cost Mal Era
Model 1882 Gatling Gun 15 2D6+4 100 yards burst 200 20 1000/200/6500 96 1890s
Browning Aut. Rifle M1918 15 2D6+4 90 yards 1/2 or burst 20 11 NA/800 00 1920s
.30 Browning M1917A1, belt-fed 15 2D6+3 150 yards burst 250 12 -/3000/NA 96 1920s
Maschinengewehr 42 7.92mm, belt-fed 15 2D6+4 200 yards burst 300 18 rare 00 WWII
FN Minimi, 5.56mm, clip/belt 15 2D8 130 yards burst 30/200 11 NA 99 present
Explosives, Heavy Weapons, Misc Base Damage Range Attacks/round # Resistance Cost Mal Era
Moltov Cocktail Throw % 2D6+Luck thrown 1/2 1 only 1 NA/NA 95 1920s, present
Signal Pistol/ Flare Gun 25 1D10+1D3 10 1/2 1 11 10/15/75 00 all
M79 Grenade Launcher 25 3D6 /2y 20 1/3 1 12 NA 99 present
Dynamite Stick Throw % 5D6 /2y thrown 1/2 1 only 1 1/2/5 99 all
Blasting Cap Elec. Repair % 2D6 /1y NA NA one use 3 $20/box 00 all
Pipe Bomb Elec. Repair % 4D6 /3y in place one use 1 only 3 na/na/na 95 all
Plastique (C-4), 4 oz. Elec. Repair % 6d6 /3y in place one use 1 only 15 NA 99 present
Hand Grenade Throw % 4D6 /4y thrown 1/2 1 only 8 NA/NA 99 1920s, present
81mm Mortar 01 6D6 /6y 500 yards 2 separate 10 NA 00 present
75mm Field Gun 01 10D6 /2y 500 yards 1/4 separate 40 3000/1500/– 99 1920s, present
120mm Tank Gun, stabilized 01 15D6 /4y 2000 yards 1 separate 35 NA 00 present
Ship-mounted 5-inch Rifle, stblzd. 01 12D6 /4y 3000 2 auto-mgzn 50 NA 98 present
AP Mine Conceal% +Luck 4D6 /5y in place in place one use 9 NA/NA 99 1920s, present
Claymore Mine luck roll 6D6+6/3D6+2/1D6 10/25/50 yds in place one use 12 NA 99 present
Flamethrower 05 2D6 + sock 25 yards 1 >= 10 6 NA/NA 93 1920s, present
GE Mini-gun 15 2D6+4 400 yards 33 4000 14 NA 98 present
LAW 15 8D6 /1y 150 yards 1 1 10 NA 98 present
Jungle Hunting Bow 01 1D6 + db 30 yards 1 1 6 NA 90 1890s